Sims aspiration levels


















I am the Master — I am the Master grants supernatural control. Command Powers used on Vampire Offspring always succeed. Super Parent - This Sim wants to be the best parent ever! Fresh Chef - Fresh Chefs always make the highest quality food, and it never spoils!

Master Mixologist - This Sim wants to know everything there is to know about Mixology! Potion Master — Potion Masters can mix potent drinks which can sway the drinker's emotions. Fabulously Wealthy - This Sim wants to get rich and have a successful career! Shrewd — Shrewd Sims receive a direct deposit each week based on their Household Funds.

Mansion Baron - This Sim is all about owning the biggest, fanciest home! Rebates will be directly applied to Household Funds. Renaissance Sim - This Sim wants to be good at many things at once!

Professorial — Professorial Sims can write helpful manuals about any skill they're well-versed in. Nerd Brain - This Sim wants to be both book smart and handy! Computer Whiz - This Sim wants to know everything about computers, from playing games to Careers!

High Tech - Webmasters get the most out of their computers, unlocking extremely useful ways to use them. Master Vampire - This Sim wants to become a wise and power Vampire! Archaeology Scholar - This Sim wants to understand Archaeology. Sims who select this Aspiration will complete a series of actions related to the Archaeology Skill. Museum Patron - These Sims are lovers of all things ancient.

They will be especially confident at museums, and even more flirty while on dates there. They also have the unique ability to donate artifacts to the Simsonian Museum. Academic - This Sim wants to attend university and get a job, but most importantly — learn! Higher Education - This Sim has proven they have what it takes to excel at University.

Along the way, they learned a lot, allowing them to gain more skill using the Electromagnetic Research Archive Machine and earn more money from Publishing Research Papers and Contributing Knowledge. Serial Romantic - This Sim wants to play the field and go on all sorts of dates with people!

Player — Players will never cause other Sims to get jealous, no matter what they do. Soulmate - This Sim wants to find and live a rewarding life with "The One"! Companion — Sims with a Companion have special interactions with their spouse that help ease the trials of life.

City Native - This Sim is all about the city life. In the Know — Sims who are In the Know can get a massive discount on market stall purchases if they Haggle with vendors.

StrangerVille Mystery - StrangerVille is holding some deep dark secret, and this Sim wants to uncover why all the townsfolk are acting a bit strange. Hero of StrangerVille — As the Hero of StrangerVille you will receive fan mail as well as being able to retell the tale of how you defeated the source of the Infection. Beach Life - This Sim wants to take it slow and enjoy beach life.

Komorebi Sightseer - This Sim wants to explore Mt. Komorebi's culture and experience everything it has to offer. Worldly Knowledge — These Sims are better at socializing during Social Events and enjoy ordering food from market stalls. They also can "Negotiate a Discount" at market stalls, which gives them an advantage over other bargaining techniques. Perfectly Pristine - This Sim likes their home to be presentable and clean all the time. Taking pride in their pristine homes, these Sims shoot for perfection and thrive when they have a spotless house to show off to guests.

Fabulously Filthy - This Sim revels in filthy, messy homes and avoids cleaning at all costs. Procrastinate, dodge chores, lower your standards, and find creative ways to thrive in the filthiest environments! Filth Dweller — This Sim no longer receives negative moodlets from living in dusty or messy environments.

They loathe cleaning and love filth, and will receive Happy moodlets when in Dirty or Filthy houses. Additionally, they gain the ability to bond with and befriend Filth Fiends. Freelance Botanist - This Sim wants to grow plants and become an expert Gardener! Founder of the Sims Community website. I do plenty of things around here including writing articles such as "Top 10 Disney Princesses in The Sims", social media management, video content creation, streaming and more!

The Mod got updated just a few days ago with 25 new Aspirations! Facebook Twitter Reddit Pinterest. The Sims 3 Expansion Pack prices have been permanently reduced on Steam. You may also like. In which case you may want to consider the goofball trait. What about a confident sim who suavely goes up to sims and tricks them with a handbuzzer?

In that case self-assured is the trait for you. Other compatible traits include: Kleptomaniac — you learn some mischief skill every time you successfully steal an item. Mean — your mean and mischief interactions are more likely to be successful Childish — can get a playful moodlet when interacting or pranking children or from watching the Kids Network on tv Insane — as you get random moods from this trait it can actually be quite useful for getting in a good state to cause mischief, and can make for some interesting storytelling.

Evil — your sim can get a happy buff when other sims are suffering e. Career: You can only earn money with the mischief skill if you also have the kleptomaniac trait.

A room decorated with stolen loot from the kleptomaniac trait If you do not have the kleptomaniac trait then you may want to consider a career to earn some simoleans as you will need to buy an expensive voodoo doll simoleans to complete the aspiration.

Household: This aspiration tends to get your sim out and about so the household set up is not too important. Despite what the Prima Guide says, getting all vacation mementos , learning the nursery rhyme, and falling in love don't contribute to the lifetime aspiration at all.

The milestones can only be achieved once, so repeating them does not help. CAS Sims will receive a default amount of lifetime aspiration points based on age and the assumption that they start in low green aspiration. They will start with the following number of benefit points:. This may also apply to townies generated to replace ones that died or were made playable.

For pre- FreeTime Sims, including all those pre-made by Maxis, their starting aspiration level affects the number of lifetime aspiration points they start with. This may affect the number of benefit points they start with. Teens and young adults who start in gold or platinum will start with 4 and 5 benefit points, respectively. Elders who start in deep red will start with 5 benefit points.

Babies, like toddlers, will start with no points. This can make pre- FreeTime Sims who have achieved milestones miss benefits, since that will not be considered when initially assigning lifetime aspiration points.

Also, while CAS Sims receive default points, they will not be credited with having passed any of the milestones they would have passed had they grown up in-game, even if they have CAS memories of them. For example, Sims created as young adults, adults or elders in CAS get a memory of their first kiss, but will never be credited with passing that milestone.

Sims created as adults or elders will not be credited with having become adults, and Sims created as parents will not be credited with having had their first WooHoo or with having had a child. This will be a large drawback compared to single CAS Sims.

When it comes to earning milestones, the most beneficial life stage to start at is toddler , as they will have all the milestones ahead of them. Grow Up. Grilled Cheese.



0コメント

  • 1000 / 1000